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GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Episodes


Game Discoverability Day: NOTICE ME: The Grind Behind the $272K Funding Success of Boyfriend Dungeon

A New Dimension to Below: Personal Discovery and Adaptation

AI Arborist: Proper Cultivation and Care for Your Behavior Trees

Feeding the Maw: Managing a Live Narrative Game in Fallen London

Making Games That Stand Out and Survive

Designing Path of Exile to Be Played Forever

League of Legends Client Update: Art Directing a Consistent and Scalable Interactive Brand Identity

RimWorld: Contrarian, Ridiculous, and Impossible Game Design Methods

Why Make Games? Lessons from Frostpunk and This War Of Mine

The Making of Divinity: Original Sin 2

Marvel's Spider-Man: A Technical Postmortem

Punch It (Up): Writing for Star Trek in VR

Classic Game Postmortem: Lemmings

Subnautica Postmortem

Building Games Around Humor: Lessons from The Haunted Island, a Frog Detective Game

Classic Game Design Postmortem: Swinging with Spider-Man

Playing Your Cards Right: The Hierarchical Portfolio Search AI of Prismata

Legal Battle Royale: Not Boring Edition

Classic Game Postmortem: Paperboy
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