
GDC
GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Episodes


Thriving in Steam Early Access: Turning 20XX's Slow Launch into Success

Trailer Made: What Makes a Successful and Memorable Game Trailer

Everyone Watching This Is Fired: Tips for Game Industry Programmers

Motion Capture Performance: An Actor's Approach

Tacoma: An Experimental VO Production Postmortem

GDC Plays Dauntless with Phoenix Labs

Freelancing: How to Live the Dream and Avoid the Nightmare

Letting Go: A Florence Postmortem

Cultist Simulator: Designing an Experimental Game for Commercial Success

Level Design Workshop: Improving Tool Design Through Editor Triage

Authored vs. Systemic: Finding a Balance for Combat AI in Uncharted 4

Platforms Are People Too: The Importance of Finding Your Champion

The Design of Subnautica

Open-Ended Puzzle Design at Zachtronics

Game Design Tools: For When Spreadsheets and Flowcharts Aren't Enough

Design vs. Story: How Uncharted: The Lost Legacy Addressed the Elephant in the Room

Designing Two Tasty Cores Three Times Over: The Case of Brawl Stars

Ethics in the Game Industry

Do You Copy? Dialog System and Tools in Firewatch
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