
GDC
GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Episodes


No Time, No Budget, No Problem: Finishing The First Tree

Embracing the Co-Op Studio Model in Indie Games

Creating League of Legends Champions: Our Production Framework Revealed

Adopting Continuous Delivery (In Sea of Thieves)

The Art of Firewatch

The 2019 Failure Workshop

Environment Design as Spatial Cinematography: Theory and Practice

Composer Confessions: Massive, Often Painful, Lessons Learned

Character Pipeline and Customization System for Far Cry Primal

Parkour: How to Improve Freedom of Movement in First-Person Games in 20 Simple Steps

Tips from the Trenches: An Indie Guide to Contracting

The Narrative Innovation Showcase 2019

Force and Fire: Making Your Game More Metal

Performance Based Sound Design

Heaven's Vault: Creating a Dynamic Detective Story

Game Preservation Best Practices: A Real Life EA Case Study

When the Fun Stops: The Science of Addiction

BioWare Embedded QA: Your Support Class

GDC Plays The Outer Worlds with Tim Cain and Leonard Boyarsky
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