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GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Episodes


Why Care About Wholesome Games Anyway?

Matte Painting in Games

Defiant in Life and Death: What Happens After You Fail?

Building a Well-Rounded Party Fireside Chat: Wizards' Everyday Commitment to Representation in Games

To the Beat Y'all: What Designers Can Learn From Hip Hop

How 'Fortnite' Designers Made Their Own Tools

Gorillaz, Monkees, K/DA, and OFK: Creating Virtual Identity

Script Murders: The Form and Design of the Most Popular Tabletop Genre in China

You Have No Idea How Hard It Is To Run a Sweatshop

What the F-UX is UX?

Respecting Player Fantasies in Dating Sims

Breathing Life Into 'The Last of Us': Part I and II

Moving Mountains: Speedy Level Creation as a Desperate Indie Dev

Narrative Moments on a Budget: Stretching Storytelling "Dollars" Across the Moments That Matter

The Secret Lives of NPCs: 'Wayward Strand'

Flopping Successfully: Running a Studio Without a Huge Hit

Being a Unicorn: Multiclassing in an Industry That Wants Specialization

Emergency Meeting! It's the 'Among Us VR' Postmortem

Surviving 'Vampire Survivors': Agile Community Management
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