
GDC
GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Episodes


Empires to Ages: Storytelling Lessons Learned in 14 Years at BioWare

The Paradox DLC Model: Planning for the Long Term

The 2019 Indie Soapbox

Balancing the Economy for Albion Online

To Err is to Play: Human Error and Game Design

Same Game, Different Sound

Going Off-Script: Refactoring the NPC Mission System in Assassin's Creed: Origins

Board Game Design Day: Why Indirect or Zero Player Interaction Can Be Great

Level Design Workshop: The Illusion of Choice

GDC Plays IGF Nominee Eliza with Matthew S. Burns

Plot and Parcel: Procedural Level Design in XCOM 2

Community Marketing and Management at Your Best and Worst Times

Diversity and Inclusion Starter Kit

Applying Level Design to Dialogue in Subsurface Circular

Eos is Alive: The AI Systems of Final Fantasy XV

GDC Plays GDCA Nominee Baba Is You with Arvi Teikari

Integrating Narrative into Game Design: A Portal Post-Mortem

Frag You, Pay Me: Getting Started with Salary Negotiation

Game Discoverability Day: Free vs. Paid: Discoverability for Smaller Mobile Games
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