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GDC · Games

GDC

GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

Episodes

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Rules of the Game 2025: Uncommon Techniques from Insightful Designers

26 Jun 2025AI processed

The "Rules of the Game" podcast session for 2025 features five game designers discussing various principles and techniques in game design. The session begins with a tribute to Laurelyn McWilliams, a past speaker, emphasizing emotional connections in games and studio culture. Chandana Ekanayaka introduces the concept of...

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Rules of the Game: Five Tricks of Highly Effective Designers

12 Jun 2025AI processed

The podcast explores the concept of game design rules, questioning their universality and emphasizing their personal nature. It features five speakers who share their individual rules and philosophies in game creation. Laralyn McWilliams advocates for stressing emotional connections at a systemic level, using examples ...

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Making Connections: Real-Time Path-Traced Light Transport in Game Engines

28 Jun 2024
1h 0m
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The Music of 'Tchia': Channeling the Soul of New Caledonia

26 Jun 2024
1h 0m
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Quaternions to Homogeneous Points, Lines, and Planes

13 Jun 2024
1h 6m
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Classic Game Postmortem: 'Karateka'

12 Jun 2024
1h 1m
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Cult of the Twitch: How 'Cult of the Lamb' Used Twitch Integration to Reach a Massive Audience

10 Jun 2024
1h 0m
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Step Into Your Player's Shoes: Making the Most of Team Playtests on 'skate'

10 Jun 2024
40m
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How to Make Things "POP" with Audio and Color

07 Jun 2024
29m
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This episode explores how audio and visual elements can be synergistically employed to enhance the player experience in video games, particularly within the indie development sphere. Against the backdrop of a highly competitive game market, the speakers, a sound designer and an artist, discuss the challenges of making...

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Larian Cinematics: A Top-Down Look at Our Bottom-Up Approach in 'Baldur's Gate 3'

05 Jun 2024
53m
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We Need to Talk About Games Leadership

03 Jun 2024
1h 1m
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'Valheim': Vikings, Roadmaps & Buying a Horse During Early Access

31 May 2024
58m
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The Dark Place of 'Alan Wake 2': Crafting an Evolving Nightmare Dimension

29 May 2024
56m
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All Game Trailers Are Not Created Equal

24 May 2024
28m
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Tunes of the Kingdom: Evolving Physics and Sounds for ‘The Legend of Zelda: Tears of the Kingdom’

22 May 2024
1h 2m
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Making 'Fallout' for Tabletop (or How to Be Different but the Same)

20 May 2024
1h 0m
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Age-Friendly Design for the 50-Plus Gamer

17 May 2024
1h 6m
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2D and Tomorrow: How the Devs of ‘Super Mario Bros. Wonder’ Find Joy in Making Side-Scrolling Games

15 May 2024
1h 3m
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Developing 'Hi-Fi RUSH' Backwards and Finding Our Positive Gameplay Loop

14 May 2024
1h 2m
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Plays Like You Remember: Adapting Classics for 'Teenage Mutant Ninja Shredder's Revenge'

09 May 2024
30m
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