YouTube30 Apr 2021
1h 8m

Towards Filmic Quality at 30 FPS: Real-Time Ray Tracing for Practical Game Engine Pipelines

Podcast cover

GDC

Open in Podwise to generate AI notes

Sign in to process this episode and unlock summaries, transcripts, highlights and translations.

Open in Podwise

Shownotes are not generated by Podwise.

Towards Filmic Quality at 30 FPS: Real-Time Ray Tracing for Practical Game Engine Pipelines