This episode explores the multifaceted career and perspectives of Freya Holmer, a technical artist renowned for her work in shader programming, Unity plugins, and game development tools. Holmer describes her daily work routine as driven by a combination of stress and motivation, juggling multiple projects, including her 3D modeling tool, Half-Edge, video creation, and the Shapes plugin for Unity. Against the backdrop of managing diverse projects, Holmer candidly discusses her experiences with burnout, emphasizing the insidious nature of overworking and the importance of sleep, which she discovered during rehab. As the discussion pivots to content creation, Holmer shares her insights on maintaining high-quality tutorials and animations, balancing perfectionism with practicality, and the creative motivation derived from artistic expression. More significantly, the conversation delves into Holmer's critical views on generative AI, particularly its impact on human creativity and communication, advocating for cultural pushback against its uncritical adoption. For instance, she argues that AI art lacks the human story and intentionality that imbue traditional art with meaning, further suggesting the need for verified human identities on social media to combat misinformation. Emerging industry patterns reflected in Holmer's experiences highlight the challenges and ethical considerations facing creators in an era of rapidly advancing technology.