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Lancaric.me · Games

two & a half gamers

This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!

Episodes

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Meta Aggregated Event Measurement, Harry Potter flop in the West, Admon apocalypse tests (#73)

31 Jul 2023
50m
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South Korea Live Special: Market Review, Marketing strategies, UA channels, Creatives & Top games

24 Jul 2023
41m
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From hypercasual to hybridcasual - The SayGames story (#72)

17 Jul 2023
57m
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Google CMP update, Google Ad transparency, Tiktok AI script generator, Game review radar (#71)

10 Jul 2023
51m
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Diablo IV special: Gameplay & game design review, Pay for comfort, Path Of Exile comparison

03 Jul 2023
51m
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From hypercasual to hybridcasual - The Voodoo story (#70)

26 Jun 2023
1h 3m
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Creatives end cards arms-race, why is soft launching in US a terrible idea? Night crows review (#69)

19 Jun 2023
49m
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Top5 mobile gaming launches special: GameMakers x 2.5 gamers live crossover

15 Jun 2023
54m
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Supercell's Floodrush: First look! UA, Admon & game design review & Squad Busters comparison (#68)

09 Jun 2023
46m
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Boost your UA with channel diversification & high performing creative frameworks w/ Mistplay (#67)

05 Jun 2023
55m
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Squad Busters: First look! MOBA or hybrid casual? New Supercell game in Soft launch. (#66)

29 May 2023
1h 0m
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Triple Tile vs. Triple Match 3D showdown! In-depth UA, creatives, Admon, Game design review (#65)

22 May 2023
56m
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Creative trends Q1 2023, Mobile games Soft launch Sonar, Meta enhanced interaction in admon (#64)

15 May 2023
58m
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Admon smoky backroom, Midcore UA step up with Viva La Dirt League, Honkai: Star Rail Review (#63)

08 May 2023
51m
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Call of Dragons review - 4X strategy games deep dive, User acquisition & Game design breakdown (#62)

01 May 2023
58m
Page 23

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