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GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Episodes


Moving the Needle: User Research at the End of the Production Cycle

Killer Portfolio or Portfolio Killer 2018: Advice from Industry Artists

It IS Rocket Science! The Physics of Rocket League Detailed

Nuts and Bolts: Modular AI From the Ground Up

Concept Art is Dead

Marketing on Zero Budget

Classic Game Postmortem: NBA Jam

PlayerUnknown's Battlegrounds: From Pre-Alpha to 20 Million and Counting

The Story Behind the Music and Sound Design for Star Wars: Battlefront

Honey, Where is My Wingsuit? - Building the Just Cause 3 Animation and Rigging Pipeline

Classic Game Postmortem: Sonic the Hedgehog

Rendering Rainbow Six Siege

Horizon Zero Dawn: A Game Design Postmortem

Visual Adventures on Sea of Thieves

Assassin's Creed Syndicate: London Wasn't Built in a Day

SimCity BuildIt - What Did I Learn as a Game Designer?

Splatoon and Splatoon 2: How to Invent a Stylish Franchise with Global Appeal

Nuke Possum Springs: A Night in the Woods Design Postmortem

A Mortician's Tale: A Different View on How Games Treat Death
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