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GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Episodes


What Modern Interior Design Teaches Us About Environment Art

On All Fours: Creating Realistic Quadruped Motion

The Missing Link - Bungie's Technical Designers in Animation

A Long Dark Road: Blending Player and Authored Story in a Sandbox Survival Game

Tools Tutorial Day: Tools to Reduce Open Bug Count at Media Molecule

Rocket League: Language Ban System Postmortem

Tools-Based Rigging in Bungie's Destiny

Global Illumination in Tom Clancy's The Division

History Shaping Design: Inequality and Player Behavior

Drives: Helping More Players Get from First-Taste to Satisfaction

Crackpot AI Devs: Unproven Game AI Techniques that Might Possibly Work

Extrasolar Postmortem: Game Design at 0.0003 FPS

Tomb Raider Rebooted: Audio Reimagined

AI Wish List: What Do Designers Want out of AI?

Your Indie Game on Console: A Practical Guide to Porting

For Honor: From a Great Launch to a Challenging Live Period

Inside the Indie Mind: Zach Barth (Zachtronics)

FRAMED: A Recipe for Critical Success

Math for Game Programmers: Parallel Random Number Generation
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