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GDC · Games

GDC

GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

Episodes

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Growing an Internet Cult: 'Cult of the Lamb's' Social Strategy

19 May 2023
1h 1m
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'Potionomics' Animation Show and Tell

15 May 2023
30m
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Case Study: Creating Realistic Facial Motion for 'The Quarry'

12 May 2023
1h 2m
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The State and Future of Board Games 2023

10 May 2023
1h 2m
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No-Budget DIY Marketing for Indie Games

09 May 2023
1h 1m
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"Soft" Skills Are Hard! Acing the Non-Technical Interview Questions

05 May 2023
27m
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Designing 'MARVEL SNAP'

03 May 2023
1h 0m
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The Golden Rule of Game Promotion: No One Cares About Your Game

01 May 2023
31m
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Breaking Barriers: Combat Accessibility in 'God of War Ragnarök'

26 Apr 2023
29m
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Finding Your Voice on TikTok

24 Apr 2023
33m
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Climate Games: The Developer's Field Guide

20 Apr 2023
29m
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The Many Dimensions of Kirby

17 Apr 2023
53m
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星のカービィシリーズ 30 周年を記念し、HAL 研究所の熊崎信也氏と神山達哉氏が、シリーズの新たな挑戦である 3D アクションゲーム「星のカービィ ディスカバリー」と、2D アクションゲーム「星のカービィ Wii デラックス」の開発における創意工夫を語る。ディスカバリーでは、カービィの特性を活かした「ホーバリ変形」や、誰でも遊べる 3D アクションを目指し、敵へのホーミング機能の調整や、カメラ操作をプレイヤーにさせない工夫が凝らされた。Wii デラックスでは、2D カービィの操作性を追求し、プレイヤーの意図を予測した操作感や、アウトライン表現による視認性の向上、新モード「マホロアランド」の導入など、間口の広さと奥深さを両立させるた...

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From Box Products to Live Service: How 'Destiny 2' Transformed Bungie

13 Apr 2023
1h 1m
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Being Successful with Open Source in Game Development

11 Apr 2023
58m
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2023 Game Developers Choice Awards (GDCA)

10 Apr 2023
1h 9m
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No Mavericks, No Martyrs: Sustainable, Collaborative Production

07 Apr 2023
30m
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Making Player Choices Feel like They Matter in Your Narrative

06 Apr 2023
33m
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GDC "Bonesmashfest 2023" (GDCA 2023 Opening Sketch)

04 Apr 2023
5m
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2023 Independent Games Festival (IGF) Awards

03 Apr 2023
50m
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Finding Harmony in Anime Style and Physically Based Rendering

10 Mar 2023
29m
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