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GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Episodes


A House Built on Sand: Engineering Stable and Reliable AI

Critiquing Game Visuals: Common Problems and How to Solve Them

Balancing Nightmares: An AI Approach to Balance Games with Overwhelming Amounts of Data

2021 Game Developers Choice Awards Trailer

Creating a Deeper Emotional Connection: The Cinematography of God of War

AI for Testing: The Development of Bots that Play Battlefield V

Wakes, Explosions and Lighting: Interactive Water Simulation in Atlas

Nature vs. Nurture: Unpacking Player Spending in F2P Games

End-to-End Procedural Generation in Caves of Qud

IGF Awards Ceremony Nominees Trailer 2021

Building the Interface of The Elder Scrolls: Blades in Landscape and Portrait

(Super)Humans of New York: Managing the Many Faces in Marvel's Spider-Man

Collaborative Approaches to Getting Great VO Performances

The Level Design of God of War

Player Interactions Visualized

Defying Expectations: 7 Lessons from The Sims FreePlay

What They Don't Teach You in Art School: Lessons for First Time Leads

Data Informed Decisions with the Champions of League of Legends

Marvel's Spider-Man: Procedural Lighting Tools
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