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GDC returns to San Francisco in March 2025! For more information, be sure to visit our website and follow the #GDC2025 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Episodes


Designing the Bustling Soundscape of New York City in 'Marvel's Spider-Man'

What to Do When 'Toxic Gamer Culture' Enters the Classroom

The State and Future of Board Games

The Calm in the Storm: An Introvert's Guide to Success

'Moss': Design Before Sound

Zen of Streaming: Building and Loading 'Ghost of Tsushima'

Three-Way VR Audio Postmortem

Automated Testing of Gameplay Features in 'Sea of Thieves'

A Recipe for Mixed Reality in 'Mario Kart Live'

Keyframes and Cardboard Props: The Cinematic Process Behind 'God of War'

From Trumpets to Transients: A Composer's Guide to Sound Design

Red Pill Blue Pill: Narrative AI for Deep Emotions

Making 'Tetris Effect'-ive

30 Minute Steam Page Makeovers

I Can't Hear You: Considering Deaf Gamers

Voice AI For Game Developers: Optimizing the Narrative Process

The Dao of VFX Animation

Creating Newstalgia for 'Crash Bandicoot 4': Modernizing a Classic IP

Disintegrating Meshes with Particles in 'God of War'
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