
The history of RPGs is explored, beginning with the origins of tabletop games like Dungeons and Dragons and their influence on early computer RPGs. The definition of an RPG is examined, emphasizing the combination of player character focus with statistical gameplay systems. Early RPGs are discussed, including Akalabeth, Ultima, and Wizardry, highlighting the contrast between Ultima's colorful overworlds and Wizardry's dark dungeons. The golden age of computer RPGs in the 1980s is detailed, noting the impact of series like The Bard's Tale and Might and Magic. The emergence of JRPGs, with Dragon Quest and Final Fantasy, is also examined, noting their divergence from Western RPGs. The troubled 1990s saw the rise of 3D graphics and the decline of established series, while Diablo, Fallout, and Baldur's Gate emerged. The shift to console gaming in the 2000s, the indie resurgence, and the impact of Baldur's Gate 3 are also discussed.
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