
In this episode of Syntax, CJ interviews Iwo Plaza, the creator of TypeGPU, at JS Nation. Iwo explains that TypeGPU is a wrapper around WebGPU, aiming to provide TypeScript developers with low-level GPU access and the ability to write shaders in JavaScript. He discusses the challenges of WebGPU's low-level nature and how TypeGPU simplifies the process using Zod-like schemas for serialization and deserialization. The conversation covers how TypeGPU translates TypeScript code into shader code, its integration with Three.js, and its potential for AI applications. Iwo emphasizes the importance of documentation and examples in the development process and encourages developers to explore TypeGPU and contribute to the project. He also shares his enthusiasm for the resurgence of graphics and GPU technology on the web.
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