This episode explores the evolution of video game technology and the metaverse, featuring a conversation between Lex Fridman and Tim Sweeney, CEO of Epic Games. Against the backdrop of Sweeney's early programming experiences and the rise of 3D gaming, the discussion delves into the creation of Unreal Engine, highlighting the technical challenges and interdisciplinary collaboration involved in building realistic real-time 3D worlds. More significantly, the conversation examines the development of Fortnite and its impact on the gaming industry, including the technical hurdles of scaling online multiplayer to millions of concurrent users. As the discussion pivoted to the metaverse, Sweeney emphasizes the need for interoperability and open standards to foster a truly connected digital ecosystem, contrasting the current fragmented landscape with a vision of a future where creators and players seamlessly interact across various platforms. For instance, the development of the Verse programming language is presented as a key step towards achieving this vision, focusing on concurrency and verifiable code correctness. Ultimately, the conversation underscores the importance of human-AI collaboration in creating immersive experiences and the ethical considerations surrounding the creation of increasingly realistic digital humans. This means for the future of gaming is a shift towards large-scale multiplayer experiences, alongside a continued space for high-quality single-player games, all driven by the pursuit of fun and innovation.