This podcast interviews Sophia Prater, creator of the Object-Oriented UX (OOUX) framework, discussing its application in managing the complexity of digital product design. The conversation begins with Prater's background and the challenges she faced early in her UX career, leading to the development of OOUX. The core of the discussion centers on defining "objects" within a system, differentiating them from attributes and features, and how this framework helps prioritize development and avoid creating a "kludge" of features. Prater uses the example of Instagram Reels' confusing menu system to illustrate the negative consequences of not using an object-oriented approach. The interview concludes with resources for listeners interested in learning more about OOUX.
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