
In this episode of "Half Time with K Bizzy," K Bizzy interviews Slimek, a Counter-Strike community member known for creating Danger Zone maps like Frostbite and Vineyard, as well as the Scout Azure Glyph skin. Slimek discusses his early interest in game development, starting with Minecraft and CS 1.6, and how he transitioned into creating maps for CS:GO. He details the collaborative process behind making large-scale Danger Zone maps, the challenges his team faced with engine limitations, and the surprise of having their work featured in official Counter-Strike operations. Slimek also shares insights into the creation of the Azure skin, his inspirations, and his future projects, including maps for the MapCore contest. He expresses gratitude for the opportunities and the impact his work has had on the Counter-Strike community.
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