In this podcast episode, we explore the innovative features of Nanite, the virtual geometry system in Unreal Engine 5. This technology is transforming the way artists work by eliminating technical barriers and allowing the use of ultra-high-resolution models without sacrificing performance. Industry experts share their insights on real-world applications, optimizations, and future developments related to Nanite, showcasing how it enhances creativity and efficiency in both game and film production. The discussion also sets the stage for an upcoming look at Lumen, the exciting global illumination technology.