This podcast episode features Brian Breiholz, a developer specializing in putting 3D games in the browser. Brian discusses his transition from web development to game development using 3JS and React 3 Fiber. The episode explores his experience in previous game jams and the challenges faced in creating a disco-themed hack and slash game. It also delves into the benefits of using Speakeasy for generating SDKs and documentation, the difference between Vanilla 3.js and React 3.0 Fiber, and the integration of React with a game engine. The section concludes with discussions on the development process of a cooperative jump and run game, the importance of attention to detail in Clerk, challenges of participating in extended hackathons, the speaker's long-term RPG card game project, the benefits of participating in game jams, and ways to connect with Brian Breiholz.